b4eu

Battle for Europe

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b4eu β€” 1/4/2024, 11:30:01 PM

CHANGELOG:

Important Events:

-City-state of Rome has invaded Sicilian Scotland, swiftly taking over the unarmed land.

-Sicilian-Scotland invades Morocco.

-Pirate Kingdom of Carthage nearly conquers the Iberian Union.

Territorial Changes:

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b4eu β€” 1/1/2024, 7:06:02 AM

Creator Note:

I apologize, but the game will be paused until the 2nd or 3rd of this month, due to a family camping trip. Hopefully everyone has had an amazing new years.

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b4eu β€” 12/31/2023, 2:23:39 AM

CHANGELOG:

Important Events:

-Sicilian-Scotland sends half of its troops for support to Iberian Union

-Pirate Kingdom of Carthage sends all troops through Iberian land, speedily taking over.

Creator Note:

I am back from my week break, resuming the game, please notify me if you would like to use the β€œ+10k Mile Ticket” and where. Hopefully you all had a great Christmas and will have a Happy New Year.

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b4eu β€” 12/25/2023, 3:32:03 AM

CHANGELOG:

Important Events:

-Sicilian-Scotland pushes out Saxony, loosing a hefty amount of troops in the process.

-Iberian Union chooses the Militaristic policy.

Territorial Changes:

Creator Note:

This upcoming week (starting the 25th) I will be pausing the game as I will be at camp. The game will resume either the 29th or 30th, as a little Christmas present, I will give everyone a one time use additional β€œ+10k Mile Expand Ticket” that you may use at any moment. I wish everyone a merry Christmas and happy New Years!

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b4eu β€” 12/23/2023, 10:31:29 PM

CHANGELOG:

Important Events:

-City-state of Lisbon forms the Iberian Union.

-Sicilian-Scotland allies with the Iberian Union.

-Sicilian-Scotland chooses the Militaristic policy.

-Pirate Kingdom of Carthage declares war on Iberian Union!

Territorial Changes:

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b4eu β€” 12/23/2023, 2:22:03 AM

CHANGELOG:

New Feature:

-The defending side during a war gets two bonus’s, being:

  1. Defender provinces bordering occupied land may occasionally experience a boost in troops, ranging from +10% - +30%.

  2. After the defender's population has reached half that of what it had at the start of the war, they will receive a daily boost of 5% its current troops until it has reached +10k troop.

    -During wartime all countries at war cannot conquer any land (other than enemy land).

Important Events:

-City-state of Rome chooses the Populistic policy.

-Kingdom of Saxony has declared war on Sicilian-Scotland! Conquering several small provinces.

Territorial Changes:

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b4eu β€” 12/22/2023, 3:56:02 AM

CHANGELOG:

Territorial Changes:

For some reason IMGBB is not working, until then I’ll post this link: http://tinyurl.com/5n77u663

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b4eu β€” 12/20/2023, 9:03:44 PM

CHANGELOG:

Important Events:

-City-state of Lisbon chooses the Extreme Expandism policy.

Territorial Changes:

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b4eu β€” 12/19/2023, 11:42:44 PM

CHANGELOG:

Important Events:

-Edited policies slightly to speed up game.

-You can now change your policy twice a week (changing it a certain amount of times can cause civil unrest).

-Republic of Krasnodar cedes its colonies in Egypt and Cyprus, as well as some land in Anatolia, for full access to the Mediterranean & Red Sea from the Holy Hellenic Empire.

-Changed land gain since we’re at the stage of big provinces (check all policies).

-Not counting empire sizes as there’s no need now.

Territorial Changes:

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b4eu β€” 12/19/2023, 2:31:07 AM

CHANGELOG:

Important Event:

With the complete conquest of the Holy Land, the Hellenic Kingdom forms the Holy Hellenic Empire.

New Feature:

Added a new policy:

Extreme Expandist. With this policy in place, your max land gain a day will be brought up to 40,000, but you will lose 4,000 troops a day.. This policy can be put in place at any time.

Territorial Changes:

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b4eu β€” 12/18/2023, 4:44:01 AM

CHANGELOG:

Important Events:

-You will no longer gain population based off of the amount of land you take, and will now gain population by whichever policy you have put into place.

Territorial Changes:

image-2023-12-17-203956420
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b4eu β€” 12/17/2023, 12:50:31 AM

CHANGELOG (2/2):

New Feature:

-Civil Wars: I have decided to add civil wars to B4EU. Each week there is a 1/10 chance of a civil war breaking out. Countries that are at war have a higher chance of falling victim to a civil war, especially countries with the β€œOne Banner Policy”.

Important Events:

-Sicilian Scotland has been formed.

Territorial Changes:

image-2023-12-16-155329964
↩ repost
b4eu β€” 12/17/2023, 12:35:26 AM

CHANGELOG (1/2):

New Feature:

-Policies:

Four new policies have been introduced, these policies will change the gameplay slightly, and can benefit you in certain situations. A policy can only be switched once a week, however the constant switching of policies can lead to a civil war. Policies will be split into two separate categories, Limited and Regular. Limited Policies: can only be put in place at certain times, whilst Regular Policies: can be put into action at any moment. (If you guys have any better name recommendations please send cause clearly im not good with these lol)

Regular Policies:

  1. Expandist. With this policy in place, your max land gain a day will be brought to 24,000, however you will gain 2,000 troops per day. This policy can be put in place at any time.

  2. Populistic. With this policy in place, your max land gain a day will be reduced to 21,000, but you will gain 3,000 troops per day. This policy can be put in place at any time.

  3. Militaristic. With this policy in place, your max land gain a day will be brought down to 18,000, however you will gain 4,000 troops per day This policy can be put in place at any time.

    Limited Policies:

    1. One Banner. This policy reinstates 1/2 of troops from a captured enemy province into your own military, however it doubles your chances of a civil in that region until 1 week after said war has concluded. Can only be put into place during wartime.

PS: Please let me know which policies you choose.

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b4eu β€” 12/17/2023, 12:35:26 AM

CHANGELOG (1/2):

New Feature:

-Policies:

Four new policies have been introduced, these policies will change the gameplay slightly, and can benefit you in certain situations. A policy can only be switched once a week, however the constant switching of policies can lead to a civil war. Policies will be split into two separate categories, Limited and Regular. Limited Policies: can only be put in place at certain times, whilst Regular Policies: can be put into action at any moment. (If you guys have any better name recommendations please send cause clearly im not good with these lol)

Regular Policies:

  1. Expandist. With this policy in place, your max land gain a day will be brought to 24,000, however you will gain 2,000 troops per day. This policy can be put in place at any time.

  2. Populistic. With this policy in place, your max land gain a day will be reduced to 21,000, but you will gain 3,000 troops per day. This policy can be put in place at any time.

  3. Militaristic. With this policy in place, your max land gain a day will be brought down to 18,000, however you will gain 4,000 troops per day This policy can be put in place at any time.

    Limited Policies:

    1. One Banner. This policy reinstates 1/2 of troops from a captured enemy province into your own military, however it doubles your chances of a civil in that region until 1 week after said war has concluded. Can only be put into place during wartime.

PS: Please let me know which policies you choose.

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b4eu β€” 12/16/2023, 7:32:45 AM

CHANGELOG (2/2):

Important Events:

-The Kingdom of Sicily has collapsed! After multiple months of war, peace negotiations, as well as the transfer of the Sicilian government has taken place, the Hellenic Kingdom suggests the transfer of the Sicilian people to Scotland (to form Sicilian Scotland).

-The Hellenic Kingdom only allows the transfer of troops through the Bosphorus Strait with permission and knowledge of where/what said troops will do.

-The Pirate Kingdom of Carthage only allows allied ships to pass through the Strait of Gibraltar.

Territorial Changes:

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b4eu β€” 12/15/2023, 9:01:21 PM

CHANGELOG (1/2):

-Changed expanding rate to 20,000 miles a day.

Feature Removal:

-Removal of resource and trade, I have decided to remove resource and trade as it’s extremely hard to keep track of, resources will most likely return in b4eu2, when I have prepared the game a little bit better.

Important Events:

-City-state of Paris collapses!

-Hellenic Kingdom captures the entire south of mainland Italy.

Territorial Changes:

image-2023-12-15-125338517
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