oren — 3/11/2025, 4:43:22 PM

I was thinking about this, but I think for now it will be too much with my schedule. Maybe in the summer.

↩ repost
oren — 3/1/2025, 8:15:55 PM

Hey guys, I’m interested in running a new version of @b4us/@b4ca/@b4eu. The last games were not incredibly fun because it was solely based on land area. I want to make it based more on the real world, and strengths and weaknesses of each place. It’s definitely gonna have a little bit of a D&D style, so it won’t be just stats though. Some questions:

  • What region do you want to do? I’m thinking America and Canada, or maybe Europe.

  • What statistics and data should be used to give each state its strengths and weaknesses? It can’t be too complicated. I’m thinking it should be limited to 3 different stats (like population, industry, and terrain), that we use to balance each state out.

  • How should it be more fun?

  • How should it be more strategic? In the last game, every place you invaded was basically equal, so there’s no reason to go in any specific direction over another.

  • Most importantly, would you play this?

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