I was thinking about this, but I think for now it will be too much with my schedule. Maybe in the summer.
Hey guys, I’m interested in running a new version of @b4us/@b4ca/@b4eu. The last games were not incredibly fun because it was solely based on land area. I want to make it based more on the real world, and strengths and weaknesses of each place. It’s definitely gonna have a little bit of a D&D style, so it won’t be just stats though. Some questions:
What region do you want to do? I’m thinking America and Canada, or maybe Europe.
What statistics and data should be used to give each state its strengths and weaknesses? It can’t be too complicated. I’m thinking it should be limited to 3 different stats (like population, industry, and terrain), that we use to balance each state out.
How should it be more fun?
How should it be more strategic? In the last game, every place you invaded was basically equal, so there’s no reason to go in any specific direction over another.
Most importantly, would you play this?
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