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I started making a game in Unity a few years ago called “Yoyo Simulator”
I modeled a hand and yoyo and programmed enough for the player to throw the yoyo around (in two dimensions) like a ball on a string.
But yoyo physics is hard, and that’s where I left it.
Anyone have interest in taking a look or helping finish it?
Dec 23, 2023, 6:27 AM
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