3D rotations are utterly wack, 3/10 would not recommend trying to figure out what sort of dark magic they use to make them
The world did not need quaternions but we invented them anyway
Fr
In what context?
I was trying to make a turret in unity, it wasn’t that ai that was tough to code, it was the rotations, they were being really weird and I couldn’t read them in a usable way
Ah, gotcha
The world did not need quaternions but we invented them anyway
Fr